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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:35s01:27s
Molotov Schaden (avg/round)
92
HE Schaden (avg/round)
11.13.4
Galil Kills auf der Karte
71.8161
Galil Schaden (avg/round)
40.95.7
Flash geblendet auf der Karte (opp)
4629
Rauch auf eine Karte geworfen
1514.8354
Spieler Punktzahl (round)
36741011
Schüsse (total/round)
9716
Schaden (total/round)
39673
Historisch Karten Gewinnrate Letzte 6 Monate
Ancient
100%
Mirage
89%
Inferno
78%
Nuke
71%
Anubis
64%
Vertigo
60%
Overpass
40%
Letzte 5 Karten
Ancient
0%
3
45
Mirage
89%
19
5
Inferno
78%
9
21
Nuke
71%
17
10
Anubis
64%
22
6
Vertigo
60%
10
13
Overpass
40%
10
13
Letzte 5 Karten
Ancient
100%
1
1
Mirage
0%
0
4
Inferno
0%
1
0
Nuke
0%
0
2
Anubis
0%
1
1
Vertigo
0%
1
2
Overpass
0%
1
1
Info
Match analysis of Imperial vs 2GAME by the Bo3.gg Team
In the CS2 match between Imperial and 2GAME, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Imperial. The MVP of this match was HEN1.
Imperial analytics
The team Imperial secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 2 bombs during the match.
The standout players for Imperial were HEN1 contributed 16 kills and noway contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7398 overall damage.
On the defensive side, Imperial held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for 2GAME were vhz contributed 12 kills and SaNt0S contributed 11 kills. 5136 of total damage by 2GAME could not prevent Imperial from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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