Illuminar Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

26

20

1

+6

104

7:2

7

0

7.5

+19%

19

20

1

-1

70

1:4

6

2

5.9

+2%

17

18

2

-1

65

3:2

3

1

5.8

-4%

18

22

3

-4

67

3:2

5

0

5.7

-4%

6

23

5

-17

36

0:4

0

0

3.5

-45%

Gesamt

86

103

12

-17

341

14:14

21

3

5.7

-7%

PGE Turow Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

27

16

1

+11

100

6:1

9

1

7.8

+38%

20

16

5

+4

84

0:0

5

1

6.5

+18%

21

17

1

+4

71

4:3

4

1

6.4

+18%

20

17

4

+3

75

2:2

3

1

6.2

+16%

15

20

3

-5

72

2:8

4

0

5.1

-2%

Gesamt

103

86

14

+17

402

14:14

25

4

6.4

+17%

Teamvorteil Vertigo (M0)
Info
Map Analysis of Illuminar vs PGE Turow by the Bo3.gg Team

PGE Turow on Vertigo Analysis

PGE Turow demonstrated their prowers on Vertigo, securing 28 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PGE Turow on Vertigo were Baljs, who contributed 27 kills, and darko, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11259 overall damage.


On the defensive side of Vertigo, PGE Turow held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Illuminar on Vertigo Analysis

Vertigo proved to be a challenging battleground for Illuminar, as they managed to secure 0 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Illuminar on Vertigo included morelz, who contributed 26 kills, and EXUS, who added 19 kills. Despite their individual efforts, inflicting 9542 total damage, Illuminar couldn't prevent PGE Turow from securing victory on Vertigo


On the defensive side of Vertigo, Illuminar struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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