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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
AK47 Kills auf der Karte
176.732
Rauch auf eine Karte geworfen
2715.0371
Spieler Punktzahl (round)
36691012
Schaden (total/round)
38873
Schüsse (total/round)
10316
Asse der Spieler
1
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Historisch Karten Gewinnrate Letzte 6 Monate
Mirage
100%
Nuke
70%
Ancient
63%
Inferno
62%
Overpass
57%
Vertigo
45%
Dust II
36%
Letzte 5 Karten
Mirage
100%
1
42
Nuke
70%
33
1
Ancient
63%
32
1
Inferno
62%
37
5
Overpass
57%
21
8
Vertigo
45%
20
11
Dust II
36%
14
21
Letzte 5 Karten
Mirage
0%
0
0
Nuke
0%
0
0
Ancient
0%
0
0
Inferno
0%
0
0
Overpass
0%
1
0
Vertigo
0%
1
0
Dust II
0%
0
0
Info
Match analysis of HONORIS vs TENSTAR by the Bo3.gg Team
In the CS2 match between HONORIS and TENSTAR, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Vertigo, and victory was secured by HONORIS. The MVP of this match was reiko.
HONORIS analytics
The team HONORIS secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Vertigo. They also successfully set 0 bombs during the match.
The standout players for HONORIS were reiko contributed 49 kills and SaMey contributed 49 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 22110 overall damage.
On the defensive side, HONORIS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
TENSTAR analytics
The team TENSTAR managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for TENSTAR were Skrimo contributed 47 kills and milky contributed 31 kills. 19657 of total damage by TENSTAR could not prevent HONORIS from securing the victory
On the defensive side, TENSTAR struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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