HONORIS Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

23

14

1

+9

82

5:0

8

0

7.1

+14%

15

19

1

-4

74

3:3

5

0

5.7

-15%

15

19

7

-4

77

1:2

5

0

5.7

-10%

8

21

2

-13

53

1:2

2

0

4.2

-31%

10

19

3

-9

43

2:7

3

0

4.2

-24%

Gesamt

71

92

14

-21

329

12:14

23

0

5.4

-13%

EC Brugge Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

28

14

11

+14

129

2:2

9

1

8.3

+35%

22

16

6

+6

83

5:2

6

0

7.4

+20%

15

13

2

+2

69

2:2

3

0

6.2

+6%

14

14

6

0

68

4:5

5

0

6.0

0%

13

14

0

-1

49

1:1

3

0

5.2

-5%

Gesamt

92

71

25

+21

397

14:12

26

1

6.6

+11%

Teamvorteil Vertigo (M3)
Info
Map Analysis of HONORIS vs EC Brugge by the Bo3.gg Team

EC Brugge on Vertigo Analysis

EC Brugge demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EC Brugge on Vertigo were ritchiEE, who contributed 28 kills, and Stev0se, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9924 overall damage.


On the defensive side of Vertigo, EC Brugge held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HONORIS on Vertigo Analysis

Vertigo proved to be a challenging battleground for HONORIS, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HONORIS on Vertigo included SaMey, who contributed 23 kills, and reiko, who added 15 kills. Despite their individual efforts, inflicting 8223 total damage, HONORIS couldn't prevent EC Brugge from securing victory on Vertigo


On the defensive side of Vertigo, HONORIS struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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