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HEROIC Anzeigetafel Anubis (M1)

+/-

RUNDEN PUNKTZAHL

17

14

4

+3

93

5:1

4

1

8.2

+19%

11

14

5

-3

85

1:3

2

0

5.9

-6%

11

14

4

-3

60

1:1

2

0

5.6

-17%

7

16

3

-9

56

1:3

1

0

4.4

-36%

4

17

5

-13

42

0:2

1

0

3.6

-46%

Gesamt

50

75

21

-25

336

8:10

10

1

5.5

-17%

3DMAX Anzeigetafel Anubis (M1)

+/-

RUNDEN PUNKTZAHL

18

13

3

+5

97

3:4

4

1

7.4

+23%

14

10

9

+4

93

3:0

3

1

7.3

+19%

13

9

7

+4

87

3:2

2

1

6.8

+9%

15

10

6

+5

81

1:2

3

0

6.6

+22%

13

10

4

+3

80

0:0

3

0

6.6

+13%

Gesamt

73

52

29

+21

438

10:8

15

3

6.9

+17%

Teamvorteil Anubis (M1)
Info
Map Analysis of HEROIC vs 3DMAX by the Bo3.gg Team

3DMAX on Anubis Analysis

3DMAX demonstrated their prowers on Anubis, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Anubis were Djoko, who contributed 18 kills, and Lucky, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 7882 overall damage.


On the defensive side of Anubis, 3DMAX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HEROIC on Anubis Analysis

Anubis proved to be a challenging battleground for HEROIC, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HEROIC on Anubis included sjuush, who contributed 17 kills, and TeSeS, who added 11 kills. Despite their individual efforts, inflicting 6044 total damage, HEROIC couldn't prevent 3DMAX from securing victory on Anubis


On the defensive side of Anubis, HEROIC struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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