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Heimo Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

11

12

3

-1

74

3:1

2

0

6.2

-9%

8

11

2

-3

40

1:0

2

0

5.2

-28%

6

11

3

-5

52

1:4

1

0

4.6

-25%

5

12

4

-7

40

0:4

1

0

4.1

-32%

4

14

4

-10

41

0:3

0

0

3.7

-39%

Gesamt

34

60

16

-26

247

5:12

6

0

4.8

-27%

NAVI Junior Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

19

7

10

+12

116

4:0

6

0

8.8

+44%

15

7

5

+8

104

5:0

4

0

8.2

+21%

10

7

4

+3

65

2:2

2

0

5.9

+7%

10

5

1

+5

62

1:1

2

0

5.8

+12%

6

9

3

-3

34

0:2

1

0

4.4

-28%

Gesamt

60

35

23

+25

381

12:5

15

0

6.6

+11%

Teamvorteil Ancient (M1)
Info
Map Analysis of Heimo vs NAVI Junior by the Bo3.gg Team

NAVI Junior on Ancient Analysis

NAVI Junior demonstrated their prowers on Ancient, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Junior on Ancient were Krabeni, who contributed 19 kills, and makazze, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6473 overall damage.


On the defensive side of Ancient, NAVI Junior held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Heimo on Ancient Analysis

Ancient proved to be a challenging battleground for Heimo, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Heimo on Ancient included oopee, who contributed 11 kills, and Spargo, who added 8 kills. Despite their individual efforts, inflicting 4207 total damage, Heimo couldn't prevent NAVI Junior from securing victory on Ancient


On the defensive side of Ancient, Heimo struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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