Grayhound Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

MVP

20

8

7

+12

138

3:1

7

0

9.0

+49%

14

11

4

+3

99

2:2

4

0

6.9

+31%

14

7

2

+7

89

2:2

4

0

6.8

+30%

11

6

4

+5

74

0:0

2

1

6.4

+15%

6

10

3

-4

39

2:2

2

1

4.7

-24%

Gesamt

65

42

20

+23

438

9:7

19

2

6.7

+20%

Rooster Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

13

12

5

+1

84

1:2

3

0

6.3

+3%

8

14

4

-6

73

4:2

1

0

5.7

-32%

7

13

0

-6

49

1:2

2

0

4.5

-34%

7

15

3

-8

50

1:3

2

0

4.2

-36%

5

14

1

-9

39

0:0

1

0

3.9

-46%

Gesamt

40

68

13

-28

294

7:9

9

0

4.9

-29%

Teamvorteil Vertigo (M3)
Info
Map Analysis of Grayhound vs Rooster by the Bo3.gg Team

Grayhound on Vertigo Analysis

Grayhound demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Grayhound on Vertigo were INS, who contributed 20 kills, and Sico, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7011 overall damage.


On the defensive side of Vertigo, Grayhound held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Rooster on Vertigo Analysis

Vertigo proved to be a challenging battleground for Rooster, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Rooster on Vertigo included chelleos, who contributed 13 kills, and nettik, who added 8 kills. Despite their individual efforts, inflicting 4707 total damage, Rooster couldn't prevent Grayhound from securing victory on Vertigo


On the defensive side of Vertigo, Rooster struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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