Good Game Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

13

18

7

-5

83

3:0

2

0

5.8

-14%

15

19

2

-4

71

1:3

4

0

5.3

+2%

14

17

2

-3

61

2:3

4

1

5.3

-12%

13

20

2

-7

60

2:3

2

0

5.0

-8%

8

19

1

-11

50

0:6

0

0

3.7

-25%

Gesamt

63

93

14

-30

325

8:15

12

1

5.0

-11%

1WIN Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

26

12

3

+14

119

8:1

7

1

9.1

+49%

23

12

6

+11

105

3:1

6

1

8.0

+32%

16

12

3

+4

75

1:0

5

0

6.3

-4%

16

14

5

+2

68

2:3

6

1

6.2

+2%

12

13

3

-1

64

1:3

3

0

5.1

-11%

Gesamt

93

63

20

+30

431

15:8

27

3

7.0

+14%

Teamvorteil Vertigo (M3)
Info
Map Analysis of Good Game vs 1WIN by the Bo3.gg Team

1WIN on Vertigo Analysis

1WIN demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 1WIN on Vertigo were Raven, who contributed 26 kills, and TRAVIS, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9919 overall damage.


On the defensive side of Vertigo, 1WIN held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Good Game on Vertigo Analysis

Vertigo proved to be a challenging battleground for Good Game, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Good Game on Vertigo included kyxsan, who contributed 13 kills, and stYleEeZ, who added 15 kills. Despite their individual efforts, inflicting 7478 total damage, Good Game couldn't prevent 1WIN from securing victory on Vertigo


On the defensive side of Vertigo, Good Game struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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