MOUZ NXT Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

18

7

4

+11

104

5:0

5

1

8.9

+48%

16

11

5

+5

86

2:0

4

0

7.1

+20%

13

11

6

+2

100

2:1

3

0

6.9

+13%

13

9

3

+4

87

2:2

4

0

6.7

+9%

11

8

2

+3

68

1:2

2

0

5.9

+3%

Gesamt

71

46

20

+25

445

12:5

18

1

7.1

+19%

GODSENT Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

13

15

5

-2

101

4:4

4

0

6.2

+10%

11

13

1

-2

72

0:1

1

0

5.4

-9%

9

15

4

-6

62

0:2

2

0

4.8

-18%

7

13

5

-6

49

1:3

2

0

4.3

-32%

5

15

2

-10

42

0:2

1

0

3.8

-42%

Gesamt

45

71

17

-26

327

5:12

10

0

4.9

-18%

Teamvorteil Vertigo (M2)
Info
Map Analysis of MOUZ NXT vs GODSENT by the Bo3.gg Team

MOUZ NXT on Vertigo Analysis

MOUZ NXT demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MOUZ NXT on Vertigo were Chr1zN, who contributed 18 kills, and Neityu, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7557 overall damage.


On the defensive side of Vertigo, MOUZ NXT held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GODSENT on Vertigo Analysis

Vertigo proved to be a challenging battleground for GODSENT, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GODSENT on Vertigo included bobeksde, who contributed 13 kills, and eraa, who added 11 kills. Despite their individual efforts, inflicting 5560 total damage, GODSENT couldn't prevent MOUZ NXT from securing victory on Vertigo


On the defensive side of Vertigo, GODSENT struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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