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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:34s01:30s
Rauch auf eine Karte geworfen
3615.0371
Molotov Schaden (avg/round)
6.92
Spieler Punktzahl (round)
43421012
Multi-Tötungen x-
4
Kupplung (opponents)
3
Kupplung (opponents)
2
Kupplung (opponents)
2
Teammitglied tötet
1
Selbstmord
1
Historisch Karten Gewinnrate Letzte 6 Monate
Anubis
100%
Nuke
69%
Inferno
50%
Overpass
43%
Ancient
43%
Dust II
38%
Vertigo
33%
Mirage
9%
Letzte 5 Karten
Anubis
0%
0
5
Nuke
0%
1
1
Inferno
50%
4
0
Overpass
0%
1
0
Ancient
100%
1
3
Dust II
0%
0
0
Vertigo
0%
0
3
Mirage
67%
3
0
Letzte 5 Karten
Anubis
100%
2
0
Nuke
69%
13
3
Inferno
100%
1
19
Overpass
43%
14
5
Ancient
57%
14
5
Dust II
38%
8
4
Vertigo
33%
9
9
Mirage
58%
24
1
Info
Match analysis of GODSENT vs Aurora by the Bo3.gg Team
In the CS2 match between GODSENT and Aurora, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Mirage, and victory was secured by Aurora. The MVP of this match was latt1kk.
Aurora analytics
The team Aurora secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 0 bombs during the match.
The standout players for Aurora were latt1kk contributed 55 kills and KENSI contributed 57 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26022 overall damage.
On the defensive side, Aurora held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GODSENT were ztr contributed 52 kills and joel contributed 49 kills. 24934 of total damage by GODSENT could not prevent Aurora from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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