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Teams Vorteil
Punktzahl
6.9
5.1
Dust II0
Gewinn Runden
13
9
Dust II0
Tötungen
90
59
Dust II0
Schaden
9.45K
6.74K
Dust II0
Ökonomie
483.7K
393.8K
Dust II0
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:20s01:23s
AK47 Kills auf der Karte
136.3792
GLOCK Kills auf der Karte
31.4531
GLOCK Schaden (avg/round)
124.2
USP Kills auf der Karte
61.5972
USP Schaden (avg/round)
24.94.9
Schaden (total/round)
40073
Schaden (total/round)
42773
Multi-Tötungen x-
4
Multi-Tötungen x-
4
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
Historisch Karten Gewinnrate Letzte 6 Monate
Train
G
100%
Inferno
75%
Mirage
G
64%
Ancient
G
37%
Nuke
14%
Anubis
G
14%
Dust II
0%
Letzte 5 Karten
Train
100%
1
3
Inferno
0%
0
5
Mirage
100%
5
1
Ancient
100%
5
2
Nuke
50%
4
1
Anubis
100%
2
6
Dust II
50%
2
4
Letzte 5 Karten
Train
0%
0
5
Inferno
75%
4
5
Mirage
36%
14
2
Ancient
63%
8
1
Nuke
64%
14
0
Anubis
86%
14
2
Dust II
50%
4
3
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
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Info
Match analysis of Getting Info vs MIGHT by the Bo3.gg Team
In the CS2 match between Getting Info and MIGHT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Dust II, and victory was secured by Getting Info. The MVP of this match was dea.
Getting Info analytics
The team Getting Info secured 13 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 2 bombs during the match.
The standout players for Getting Info were dea contributed 22 kills and vanity contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9454 overall damage.
On the defensive side, Getting Info held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 9 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for MIGHT were Snakes contributed 17 kills and djay contributed 11 kills. 6735 of total damage by MIGHT could not prevent Getting Info from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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