Dust II
13 - 5
Getting Info Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

24

7

7

+17

138

2:1

8

2

10.0

+69%

19

10

4

+9

108

4:0

4

0

8.3

+25%

14

9

4

+5

72

3:1

2

0

6.9

+6%

13

12

7

+1

77

5:2

3

0

6.6

+5%

6

11

2

-5

36

0:0

1

0

4.5

-29%

Gesamt

76

49

24

+27

432

14:4

18

2

7.2

+15%

Chill Guys Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

15

16

4

-1

92

1:2

5

0

6.6

+10%

13

15

3

-2

72

1:2

4

0

5.5

-8%

8

13

6

-5

72

1:0

2

0

5.4

-10%

7

16

8

-9

56

0:3

1

0

4.5

-34%

5

17

1

-12

40

1:7

1

0

3.1

-48%

Gesamt

48

77

22

-29

331

4:14

13

0

5.0

-18%

Clash.gg 3 cases
score predict & Analytics Insights
Ergebnis
1 - 0
0 - 1
Teamvorteil Dust II (M0)
Aufstellungen
Aufstellung
Aufstellung
Picks & Bans
Nuke
Nuke
Verbot
Inferno
Inferno
Verbot
Anubis
Anubis
Verbot
Mirage
Mirage
Verbot
Ancient
Ancient
Verbot
Train
Train
Verbot
Dust II
Dust II
Entscheiden
Historisch Karten Gewinnrate Letzte 6 Monate

Nuke

67%

Ancient

26%

Inferno

25%

Train

17%

Mirage

17%

Anubis

17%

Dust II

13%

Letzte 5 Karten

Nuke

67%

6

1

w
l
l
w
w

Ancient

86%

7

5

w
w
w
l
w

Inferno

0%

0

12

fb
fb
fb
fb
fb

Train

67%

3

7

fb
w
fb
w

Mirage

83%

6

3

w
w
w
w
l

Anubis

100%

2

15

fb
fb
fb
fb
fb

Dust II

80%

5

5

w
l
w
w

Letzte 5 Karten

Nuke

0%

0

2

Ancient

60%

5

1

w
l
l
w
w

Inferno

25%

4

0

w
l
l
l

Train

50%

2

0

l

Mirage

100%

1

2

w

Anubis

83%

6

0

l
w
w
w
w

Dust II

67%

3

1

w
w
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Getting Info vs Chill Guys by the Bo3.gg Team

Getting Info on Dust II Analysis

Getting Info demonstrated their prowers on Dust II, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Getting Info on Dust II were shane, who contributed 24 kills, and dea, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7768 overall damage.


On the defensive side of Dust II, Getting Info held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Chill Guys on Dust II Analysis

Dust II proved to be a challenging battleground for Chill Guys, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Chill Guys on Dust II included MagiC, who contributed 15 kills, and NIGHT666LADE, who added 13 kills. Despite their individual efforts, inflicting 5957 total damage, Chill Guys couldn't prevent Getting Info from securing victory on Dust II


On the defensive side of Dust II, Chill Guys struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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