Gambit Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

27

9

6

+18

110

2:0

8

0

8.3

+46%

19

9

1

+10

71

4:1

4

0

7.0

+10%

16

13

5

+3

91

3:1

6

0

6.6

0%

15

15

6

0

83

4:5

4

0

6.2

+4%

9

10

6

-1

58

0:2

1

0

5.1

-3%

Gesamt

86

56

24

+30

414

13:9

23

0

6.6

+11%

MOUZ Anzeigetafel Vertigo (M3)

+/-

RUNDEN PUNKTZAHL

17

17

2

0

76

2:2

5

0

6.1

0%

12

15

1

-3

80

3:2

2

0

5.8

-13%

10

17

2

-7

54

1:3

0

0

4.7

-24%

9

17

0

-8

52

1:3

1

1

4.6

-32%

8

20

4

-12

54

2:3

3

0

4.4

-34%

Gesamt

56

86

9

-30

316

9:13

11

1

5.1

-21%

Teamvorteil Vertigo (M3)
Info
Map Analysis of Gambit vs MOUZ by the Bo3.gg Team

Gambit on Vertigo Analysis

Gambit demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Gambit on Vertigo were Hobbit, who contributed 27 kills, and sh1ro, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9103 overall damage.


On the defensive side of Vertigo, Gambit held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MOUZ on Vertigo Analysis

Vertigo proved to be a challenging battleground for MOUZ, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MOUZ on Vertigo included acoR, who contributed 17 kills, and ropz, who added 12 kills. Despite their individual efforts, inflicting 6941 total damage, MOUZ couldn't prevent Gambit from securing victory on Vertigo


On the defensive side of Vertigo, MOUZ struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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