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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Tötungen auf der Karte
11.1227
USP Kills auf der Karte
41.6074
USP Schaden (avg/round)
42.34.7
HE Tötungen auf der Karte
11.1227
USP Kills auf der Karte
21.6074
USP Schaden (avg/round)
27.64.7
Molotov Schaden (avg/round)
22.72
HE Schaden (avg/round)
15.43.4
USP Schaden (avg/round)
144.7
HE Schaden (avg/round)
11.33.4
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
100%
Mirage
36%
Inferno
31%
Ancient
15%
Anubis
12%
Nuke
2%
Vertigo
0%
Letzte 5 Karten
Dust II
0%
0
0
Mirage
0%
0
11
Inferno
67%
9
0
Ancient
43%
7
2
Anubis
75%
4
2
Nuke
50%
2
3
Vertigo
0%
2
4
Letzte 5 Karten
Dust II
100%
1
0
Mirage
36%
22
19
Inferno
36%
14
17
Ancient
58%
33
8
Anubis
63%
30
16
Nuke
52%
25
12
Vertigo
0%
1
58
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lllll
- lllwl
Info
Match analysis of Gaimin Gladiators vs SINNERS by the Bo3.gg Team
In the CS2 match between Gaimin Gladiators and SINNERS, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Ancient, and victory was secured by Gaimin Gladiators. The MVP of this match was kraghen.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 0 bombs during the match.
The standout players for Gaimin Gladiators were kraghen contributed 21 kills and Queenix contributed 24 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9639 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
SINNERS analytics
The team SINNERS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for SINNERS were beastik contributed 14 kills and SHOCK contributed 14 kills. 7059 of total damage by SINNERS could not prevent Gaimin Gladiators from securing the victory
On the defensive side, SINNERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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