fnatic Rising Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

MVP

24

14

2

+10

99

4:1

8

0

7.8

+28%

20

13

3

+7

85

4:2

4

0

6.8

+17%

19

14

3

+5

87

3:2

4

0

6.6

+17%

12

10

6

+2

69

1:3

3

0

5.6

+1%

12

10

5

+2

50

2:2

2

0

5.4

-10%

Gesamt

87

61

19

+26

389

14:10

21

0

6.4

+11%

VOID Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

21

18

4

+3

95

4:3

6

1

7.1

+34%

13

18

3

-5

64

2:4

2

0

5.3

-19%

10

16

3

-6

48

1:3

2

0

4.9

-23%

8

19

5

-11

51

2:3

1

0

4.8

-14%

9

16

0

-7

34

1:1

1

0

4.6

-18%

Gesamt

61

87

15

-26

292

10:14

12

1

5.3

-8%

Teamvorteil Ancient (M1)
Info
Map Analysis of fnatic Rising vs VOID by the Bo3.gg Team

fnatic Rising on Ancient Analysis

fnatic Rising demonstrated their prowers on Ancient, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for fnatic Rising on Ancient were volt, who contributed 24 kills, and Maze, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9332 overall damage.


On the defensive side of Ancient, fnatic Rising held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


VOID on Ancient Analysis

Ancient proved to be a challenging battleground for VOID, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for VOID on Ancient included Ruyter, who contributed 21 kills, and thomassen, who added 13 kills. Despite their individual efforts, inflicting 7009 total damage, VOID couldn't prevent fnatic Rising from securing victory on Ancient


On the defensive side of Ancient, VOID struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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