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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
M4A1 Kills auf der Karte
94.4189
USP Kills auf der Karte
31.6027
USP Schaden (avg/round)
14.24.8
HE Schaden (avg/round)
14.13.4
Tec-9 Schaden (avg/round)
10.53.6
Flash geblendet auf der Karte (opp)
5728
Molotov Schaden (avg/round)
8.62.1
USP Kills auf der Karte
31.6027
USP Schaden (avg/round)
16.54.8
Öko gewinnt Vollkauf
1
Historisch Karten Gewinnrate Letzte 6 Monate
Ancient
57%
Dust II
50%
Vertigo
37%
Anubis
34%
Inferno
26%
Mirage
19%
Nuke
13%
Letzte 5 Karten
Ancient
57%
21
2
Dust II
50%
2
9
Vertigo
63%
8
2
Anubis
67%
15
8
Inferno
64%
11
3
Mirage
44%
9
13
Nuke
44%
9
13
Letzte 5 Karten
Ancient
0%
4
7
Dust II
0%
3
2
Vertigo
100%
1
16
Anubis
33%
3
11
Inferno
38%
8
9
Mirage
25%
4
9
Nuke
57%
7
6
Info
Match analysis of FlyQuest vs Arcade by the Bo3.gg Team
In the CS2 match between FlyQuest and Arcade, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by FlyQuest. The MVP of this match was aliStair.
FlyQuest analytics
The team FlyQuest secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for FlyQuest were aliStair contributed 19 kills and Liazz contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8193 overall damage.
On the defensive side, FlyQuest held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Arcade analytics
The team Arcade managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Arcade were foggers contributed 17 kills and void contributed 14 kills. 6063 of total damage by Arcade could not prevent FlyQuest from securing the victory
On the defensive side, Arcade struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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