Finest Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

31

19

2

+12

113

7:4

8

0

8.1

+35%

20

10

3

+10

71

1:1

7

2

6.9

+17%

21

18

2

+3

80

5:1

5

0

6.6

+7%

19

17

5

+2

93

0:2

4

0

6.5

+11%

16

17

1

-1

59

2:4

4

0

5.2

-9%

Gesamt

107

81

13

+26

416

15:12

28

2

6.7

+12%

Into the Breach Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

15

20

9

-5

69

1:0

3

0

5.7

-21%

17

24

5

-7

78

5:7

3

0

5.5

-12%

18

23

4

-5

65

3:3

5

0

5.5

-17%

15

22

3

-7

63

2:3

4

0

5.3

-16%

16

19

1

-3

59

1:2

3

1

5.3

-6%

Gesamt

81

108

22

-27

334

12:15

18

1

5.5

-14%

Teamvorteil Vertigo (M2)
Info
Map Analysis of Finest vs Into the Breach by the Bo3.gg Team

Finest on Vertigo Analysis

Finest demonstrated their prowers on Vertigo, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Finest on Vertigo were PlesseN, who contributed 31 kills, and shokz, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11231 overall damage.


On the defensive side of Vertigo, Finest held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included draken, who contributed 15 kills, and CYPHER, who added 17 kills. Despite their individual efforts, inflicting 9027 total damage, Into the Breach couldn't prevent Finest from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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