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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Teammitglied tötet
1
Selbstmord
1
Flash Dauer pro Runde (sec)
00:27s00:05s
Runden-Siegesserie
123
M4A1 Kills auf der Karte
154.6963
M4A1 Schaden (avg/round)
50.716.7
Rauch auf eine Karte geworfen
2615.0371
Schaden (total/round)
38773
Spieler Punktzahl (round)
34791012
Multi-Tötungen x-
4
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
79%
Dust II
71%
Ancient
54%
Vertigo
50%
Mirage
e
47%
Nuke
4%
Inferno
0%
Letzte 5 Karten
Overpass
0%
1
0
Dust II
0%
0
1
Ancient
0%
0
0
Vertigo
0%
0
1
Mirage
100%
2
0
Nuke
50%
2
0
Inferno
0%
0
0
Letzte 5 Karten
Overpass
79%
14
8
Dust II
71%
17
4
Ancient
54%
13
10
Vertigo
50%
14
7
Mirage
53%
15
7
Nuke
54%
26
9
Inferno
0%
0
42
Info
Match analysis of ex-FURY vs ORDER by the Bo3.gg Team
In the CS2 match between ex-FURY and ORDER, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Overpass, Mirage, and victory was secured by ORDER. The MVP of this match was J1rah.
ORDER analytics
The team ORDER secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Overpass. They also successfully set 0 bombs during the match.
The standout players for ORDER were J1rah contributed 73 kills and Vexite contributed 71 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 32161 overall damage.
On the defensive side, ORDER held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ex-FURY analytics
The team ex-FURY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ex-FURY were Terryyy contributed 56 kills and callum_murray contributed 62 kills. 29103 of total damage by ex-FURY could not prevent ORDER from securing the victory
On the defensive side, ex-FURY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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