Evil Geniuses Anzeigetafel Ancient (M2)

+/-

RUNDEN PUNKTZAHL

14

15

6

-1

89

2:2

5

0

6.5

+5%

14

15

4

-1

97

0:3

4

0

6.2

+13%

11

12

2

-1

68

1:0

1

0

6.2

-14%

11

15

3

-4

62

2:2

2

1

5.7

-18%

7

13

1

-6

46

1:5

1

0

4.5

-31%

Gesamt

57

70

16

-13

362

6:12

13

1

5.8

-9%

Badass Anzeigetafel Ancient (M2)

+/-

RUNDEN PUNKTZAHL

MVP

19

11

6

+8

110

4:2

6

0

7.7

+34%

17

10

8

+7

103

4:3

4

1

7.6

+29%

12

12

4

0

70

3:0

0

0

6.2

-2%

10

13

5

-3

71

0:0

3

1

5.8

-7%

11

12

1

-1

56

1:1

4

1

5.7

-6%

Gesamt

69

58

24

+11

409

12:6

17

3

6.6

+10%

Teamvorteil Ancient (M2)
Info
Map Analysis of Evil Geniuses vs Badass by the Bo3.gg Team

Badass on Ancient Analysis

Badass demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Badass on Ancient were dare, who contributed 19 kills, and snav, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7370 overall damage.


On the defensive side of Ancient, Badass held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Ancient Analysis

Ancient proved to be a challenging battleground for Evil Geniuses, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Ancient included Jeorge, who contributed 14 kills, and Walco, who added 14 kills. Despite their individual efforts, inflicting 6519 total damage, Evil Geniuses couldn't prevent Badass from securing victory on Ancient


On the defensive side of Ancient, Evil Geniuses struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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