Evil Geniuses Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

15

17

1

-2

60

3:1

3

0

5.6

-7%

13

20

6

-7

72

2:2

2

0

5.5

-9%

15

19

2

-4

71

1:4

3

0

5.1

-9%

14

19

3

-5

67

1:4

4

0

4.9

-13%

12

16

3

-4

61

0:5

3

0

4.6

-8%

Gesamt

69

91

15

-22

331

7:16

15

0

5.1

-9%

Carpe Diem Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

MVP

29

12

2

+17

118

7:2

9

2

9.3

+49%

20

13

2

+7

85

3:2

5

0

6.8

+22%

16

12

4

+4

70

4:1

6

1

6.6

+7%

16

16

4

0

73

1:0

4

0

6.0

+2%

10

16

9

-6

80

1:2

3

0

5.5

-16%

Gesamt

91

69

21

+22

426

16:7

27

3

6.9

+13%

Teamvorteil Vertigo (M1)
Info
Map Analysis of Evil Geniuses vs Carpe Diem by the Bo3.gg Team

Carpe Diem on Vertigo Analysis

Carpe Diem demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Carpe Diem on Vertigo were HexT, who contributed 29 kills, and Walco, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9788 overall damage.


On the defensive side of Vertigo, Carpe Diem held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Vertigo Analysis

Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Vertigo included CeRq, who contributed 15 kills, and Stewie2K, who added 13 kills. Despite their individual efforts, inflicting 7616 total damage, Evil Geniuses couldn't prevent Carpe Diem from securing victory on Vertigo


On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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