0 Kommentare
Teamvorteil Inferno (M2)
Datensätze Inferno
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Schaden (avg/round)
12.93.4
AK47 Kills auf der Karte
136.6606
AK47 Schaden (avg/round)
83.525.3
Molotov Schaden (avg/round)
6.92
GLOCK Kills auf der Karte
21.4429
Flash Dauer auf der Karte (sec)
01:09s00:38s
Rauch auf eine Karte geworfen
1614.8354
Tec-9 Kills auf der Karte
21.3025
Tec-9 Schaden (avg/round)
12.23.5
Flash Dauer auf der Karte (sec)
01:07s00:38s
Info
Map Analysis of Eternal Fire vs GamerLegion by the Bo3.gg Team
Eternal Fire on Inferno Analysis
Eternal Fire demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Eternal Fire on Inferno were XANTARES, who contributed 19 kills, and Wicadia, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6225 overall damage.
On the defensive side of Inferno, Eternal Fire held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
GamerLegion on Inferno Analysis
Inferno proved to be a challenging battleground for GamerLegion, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for GamerLegion on Inferno included isak, who contributed 11 kills, and acoR, who added 8 kills. Despite their individual efforts, inflicting 4522 total damage, GamerLegion couldn't prevent Eternal Fire from securing victory on Inferno
On the defensive side of Inferno, GamerLegion struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Kommentare