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Endpoint Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

26

23

8

+3

97

4:1

7

0

6.8

+12%

25

19

3

+6

89

5:4

7

0

6.7

+11%

21

22

10

-1

74

5:4

5

0

6.2

-2%

17

21

9

-4

64

3:3

5

0

5.5

-11%

15

21

9

-6

50

0:3

4

0

4.9

-11%

Gesamt

104

106

39

-2

374

17:15

28

0

6.0

0%

Insilio Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

MVP

32

22

5

+10

96

5:4

9

0

7.2

+27%

19

19

8

0

78

2:2

8

0

6.1

+2%

19

22

9

-3

73

3:3

3

1

6.0

-4%

17

20

3

-3

55

4:4

4

1

5.4

-18%

17

23

8

-6

66

1:4

4

1

5.2

-15%

Gesamt

104

106

33

-2

367

15:17

28

3

6.0

-2%

Teamvorteil Vertigo (M0)
Info
Map Analysis of Endpoint vs Insilio by the Bo3.gg Team

Endpoint on Vertigo Analysis

Endpoint demonstrated their prowers on Vertigo, securing 16 out of 32 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Vertigo were AZUWU, who contributed 26 kills, and CRUC1AL, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11969 overall damage.


On the defensive side of Vertigo, Endpoint held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Insilio on Vertigo Analysis

Vertigo proved to be a challenging battleground for Insilio, as they managed to secure 16 out of 32 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Insilio on Vertigo included Pipw, who contributed 32 kills, and FpSSS, who added 19 kills. Despite their individual efforts, inflicting 11735 total damage, Insilio couldn't prevent Endpoint from securing victory on Vertigo


On the defensive side of Vertigo, Insilio struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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