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ENCE Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

21

6

4

+15

118

3:1

7

2

9.5

+73%

19

12

5

+7

113

4:1

5

0

8.2

+32%

17

6

5

+11

97

5:1

4

0

7.9

+37%

9

9

5

0

71

2:0

0

0

6.0

+5%

9

6

3

+3

57

0:0

3

0

5.7

+3%

Gesamt

75

39

22

+36

456

14:3

19

2

7.5

+30%

Gaimin Gladiators Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

14

14

2

0

96

1:1

2

1

6.7

+11%

9

16

2

-7

47

2:5

4

0

4.6

-31%

8

14

0

-6

57

0:3

2

0

4.5

-26%

5

15

6

-10

49

0:1

1

0

4.2

-40%

3

16

1

-13

29

0:4

0

0

3.1

-55%

Gesamt

39

75

11

-36

278

3:14

9

1

4.6

-28%

Teamvorteil Vertigo (M1)
Info
Map Analysis of ENCE vs Gaimin Gladiators by the Bo3.gg Team

ENCE on Vertigo Analysis

ENCE demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ENCE on Vertigo were dycha, who contributed 21 kills, and Kylar, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7747 overall damage.


On the defensive side of Vertigo, ENCE held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Gaimin Gladiators on Vertigo Analysis

Vertigo proved to be a challenging battleground for Gaimin Gladiators, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Gaimin Gladiators on Vertigo included Queenix, who contributed 14 kills, and Nodios, who added 9 kills. Despite their individual efforts, inflicting 4727 total damage, Gaimin Gladiators couldn't prevent ENCE from securing victory on Vertigo


On the defensive side of Vertigo, Gaimin Gladiators struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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