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DeadWeight Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

23

18

5

+5

94

4:1

7

1

7.3

+20%

19

18

4

+1

75

5:1

2

1

7.0

-4%

21

15

3

+6

73

2:1

5

1

6.5

+7%

19

16

0

+3

82

2:5

4

0

6.2

+4%

16

18

9

-2

77

2:3

3

0

5.8

-6%

Gesamt

98

85

21

+13

401

15:11

21

3

6.6

+4%

Sanguine Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

24

21

8

+3

116

3:2

8

0

7.4

+38%

20

18

5

+2

78

3:3

6

0

6.4

+30%

16

21

5

-5

67

4:5

4

0

5.3

-13%

11

20

5

-9

57

0:3

2

2

5.3

-4%

12

20

4

-8

39

1:2

4

1

4.6

-14%

Gesamt

83

100

27

-17

357

11:15

24

3

5.8

+7%

Teamvorteil Inferno (M1)
Info
Map Analysis of DeadWeight vs Sanguine by the Bo3.gg Team

DeadWeight on Inferno Analysis

DeadWeight demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for DeadWeight on Inferno were cl0ver, who contributed 23 kills, and JKR, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10425 overall damage.


On the defensive side of Inferno, DeadWeight held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sanguine on Inferno Analysis

Inferno proved to be a challenging battleground for Sanguine, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sanguine on Inferno included swede, who contributed 24 kills, and Neo, who added 20 kills. Despite their individual efforts, inflicting 9290 total damage, Sanguine couldn't prevent DeadWeight from securing victory on Inferno


On the defensive side of Inferno, Sanguine struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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