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DeadWeight Anzeigetafel Inferno (M3)

+/-

RUNDEN PUNKTZAHL

MVP

28

18

1

+10

104

3:0

9

2

8.1

+26%

19

17

4

+2

70

2:1

4

0

6.2

+4%

17

16

4

+1

64

2:3

2

0

5.8

-6%

10

22

11

-12

72

4:6

2

1

5.2

-10%

14

19

1

-5

50

4:2

3

0

5.1

-22%

Gesamt

88

92

21

-4

360

15:12

20

3

6.1

-1%

Bandits Anzeigetafel Inferno (M3)

+/-

RUNDEN PUNKTZAHL

26

21

8

+5

104

2:1

8

0

7.5

+13%

23

18

2

+5

94

2:2

4

0

6.9

+39%

18

14

1

+4

58

2:2

4

1

6.2

+10%

14

17

2

-3

52

2:4

2

0

5.2

-10%

10

19

6

-9

61

4:6

1

0

4.8

-29%

Gesamt

91

89

19

+2

368

12:15

19

1

6.1

+5%

Teamvorteil Inferno (M3)
Info
Map Analysis of DeadWeight vs Bandits by the Bo3.gg Team

Bandits on Inferno Analysis

Bandits demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bandits on Inferno were SWANKY, who contributed 26 kills, and .K9, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9946 overall damage.


On the defensive side of Inferno, Bandits held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DeadWeight on Inferno Analysis

Inferno proved to be a challenging battleground for DeadWeight, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DeadWeight on Inferno included Drox, who contributed 28 kills, and cl0ver, who added 19 kills. Despite their individual efforts, inflicting 9721 total damage, DeadWeight couldn't prevent Bandits from securing victory on Inferno


On the defensive side of Inferno, DeadWeight struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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