Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
AUG Kills auf der Karte
102.6098
AUG Schaden (avg/round)
35.48.1
Spieler Punktzahl (round)
38581012
Multi-Tötungen x-
4
Kupplung (opponents)
2
Messertötung
11
HE Schaden (total/round)
11526.8
HE Schaden (total/round)
12826.8
Flash Dauer pro Runde (sec)
00:16s00:05s
Flash Dauer pro Runde (sec)
00:26s00:05s
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
37%
Mirage
17%
Nuke
15%
Dust II
14%
Inferno
12%
Vertigo
2%
Train
0%
Letzte 5 Karten
Overpass
43%
7
17
Mirage
74%
19
5
Nuke
46%
24
5
Dust II
56%
27
2
Inferno
45%
22
10
Vertigo
56%
16
13
Train
0%
0
40
Letzte 5 Karten
Overpass
80%
10
3
Mirage
57%
14
6
Nuke
61%
18
7
Dust II
70%
10
10
Inferno
57%
23
2
Vertigo
58%
12
7
Train
0%
0
36
Info
Match analysis of BIG vs Liquid by the Bo3.gg Team
In the CS2 match between BIG and Liquid, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Nuke, and victory was secured by Liquid. The MVP of this match was EliGE.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke. They also successfully set 0 bombs during the match.
The standout players for Liquid were EliGE contributed 61 kills and NAF contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21097 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BIG analytics
The team BIG managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BIG were syrsoN contributed 36 kills and XANTARES contributed 39 kills. 20300 of total damage by BIG could not prevent Liquid from securing the victory
On the defensive side, BIG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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