Same game multi bounty hunt
with a 40 000 usd prizepool!
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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:32s01:22s
Rauch auf eine Karte geworfen
2514.1785
Flash Dauer auf der Karte (sec)
01:33s00:35s
Multi-Tötungen x-
4
Kupplung (opponents)
2
HE Schaden (total/round)
9226.1
Flash Dauer pro Runde (sec)
00:15s00:05s
Schnelle Bombenanlage (sec)
00:33s01:22s
USP Kills auf der Karte
31.5954
M4A1 Kills auf der Karte
174.2536
Train
67%
Ancient
e
47%
Dust II
42%
Anubis
e
40%
Inferno
35%
Nuke
29%
Mirage
2%
Letzte 5 Karten
Train
67%
6
13
Ancient
53%
38
3
Dust II
42%
19
4
Anubis
0%
1
33
Inferno
35%
17
13
Nuke
62%
13
10
Mirage
52%
33
5
Letzte 5 Karten
Train
0%
1
5
Ancient
100%
2
0
Dust II
0%
1
2
Anubis
40%
5
0
Inferno
0%
0
5
Nuke
33%
3
0
Mirage
50%
6
0
In the CS2 match between BIG and ex-Permitta, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Mirage, and victory was secured by BIG. The MVP of this match was Krimbo.
BIG analytics
The team BIG secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Mirage. They also successfully set 0 bombs during the match.
The standout players for BIG were Krimbo contributed 34 kills and JDC contributed 36 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15823 overall damage.
On the defensive side, BIG held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ex-Permitta analytics
The team ex-Permitta managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ex-Permitta were fostar contributed 30 kills and w1doww contributed 29 kills. 14206 of total damage by ex-Permitta could not prevent BIG from securing the victory
On the defensive side, ex-Permitta struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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