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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
123
Schnelle Bombenanlage (sec)
00:26s01:26s
Schnelle Bombenanlage (sec)
00:23s01:26s
HE Schaden (avg/round)
15.43.4
Tec-9 Kills auf der Karte
31.3023
Tec-9 Schaden (avg/round)
17.73.5
Molotov Schaden (avg/round)
7.32
Prozentsatz der Kopfschüsse
42%15%
USP Kills auf der Karte
41.6074
USP Schaden (avg/round)
28.64.7
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
100%
Nuke
41%
Mirage
40%
Inferno
39%
Ancient
21%
Vertigo
20%
Anubis
14%
Letzte 5 Karten
Dust II
100%
1
3
Nuke
41%
17
32
Mirage
40%
25
23
Inferno
64%
28
1
Ancient
50%
14
7
Vertigo
0%
0
53
Anubis
47%
30
1
Letzte 5 Karten
Dust II
0%
0
0
Nuke
0%
3
17
Mirage
0%
0
22
Inferno
25%
4
4
Ancient
29%
7
6
Vertigo
20%
5
5
Anubis
33%
12
5
Info
Match analysis of BESTIA vs 2GAME by the Bo3.gg Team
In the CS2 match between BESTIA and 2GAME, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by BESTIA. The MVP of this match was naz.
BESTIA analytics
The team BESTIA secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for BESTIA were naz contributed 16 kills and Noktse contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6570 overall damage.
On the defensive side, BESTIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 2GAME were beg0d contributed 6 kills and vhz contributed 7 kills. 3351 of total damage by 2GAME could not prevent BESTIA from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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