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Teamvorteil Anubis (M1)
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Historisch Karten Gewinnrate Letzte 6 Monate
Vertigo
60%
Inferno
30%
Nuke
15%
Dust II
13%
Ancient
10%
Mirage
9%
Anubis
3%
Letzte 5 Karten
Vertigo
0%
1
10
Inferno
63%
8
2
Nuke
17%
6
8
Dust II
63%
16
1
Ancient
47%
15
6
Mirage
54%
24
0
Anubis
56%
18
2
Letzte 5 Karten
Vertigo
60%
5
20
Inferno
33%
3
13
Nuke
32%
25
1
Dust II
50%
12
12
Ancient
57%
40
1
Mirage
45%
22
2
Anubis
53%
36
0
Letzte Ergebnisse
Vergangene Spiele
- wwlll
- llwlw
Info
Map Analysis of BC.Game vs FLuffy Gangsters by the Bo3.gg Team
BC.Game on Anubis Analysis
BC.Game demonstrated their prowers on Anubis, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BC.Game on Anubis were pr1metapz, who contributed 18 kills, and CacaNito, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 6827 overall damage.
On the defensive side of Anubis, BC.Game held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
FLuffy Gangsters on Anubis Analysis
Anubis proved to be a challenging battleground for FLuffy Gangsters, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for FLuffy Gangsters on Anubis included yuramyata, who contributed 10 kills, and Djon8, who added 4 kills. Despite their individual efforts, inflicting 3424 total damage, FLuffy Gangsters couldn't prevent BC.Game from securing victory on Anubis
On the defensive side of Anubis, FLuffy Gangsters struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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