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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
AWP Kills auf der Karte
166.5807
HE Schaden (avg/round)
16.93.4
AK47 Kills auf der Karte
166.7327
AK47 Schaden (avg/round)
65.725.3
Molotov Schaden (avg/round)
9.52
HE Tötungen auf der Karte
31.1268
Spieler Punktzahl (round)
35191012
Molotov Schaden (total/round)
9623.8
Molotov Schaden (total/round)
18623.8
HE Schaden (total/round)
14426.8
Aufstellungen
Aufstellung
Starter
Starter
Starter
Starter
Starter
Aufstellung
Starter
Starter
Starter
Starter
Starter
Historisch Karten Gewinnrate Letzte 6 Monate
Vertigo
57%
Nuke
44%
Inferno
40%
Anubis
33%
Ancient
29%
Overpass
17%
Mirage
4%
Letzte 5 Karten
Vertigo
0%
2
10
Nuke
0%
4
9
Inferno
20%
5
1
Anubis
0%
1
12
Ancient
38%
8
5
Overpass
40%
5
7
Mirage
43%
7
0
Letzte 5 Karten
Vertigo
57%
7
14
Nuke
44%
9
8
Inferno
60%
15
1
Anubis
33%
3
21
Ancient
67%
6
19
Overpass
23%
13
10
Mirage
39%
18
5
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lllll
- wlwwl
Info
Match analysis of Bad News Bears vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Bad News Bears and Evil Geniuses, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Mirage, and victory was secured by Evil Geniuses. The MVP of this match was Junior.
Evil Geniuses analytics
The team Evil Geniuses secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 0 bombs during the match.
The standout players for Evil Geniuses were Junior contributed 41 kills and Walco contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18980 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Bad News Bears analytics
The team Bad News Bears managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Bad News Bears were Sonic contributed 29 kills and Umar contributed 29 kills. 14414 of total damage by Bad News Bears could not prevent Evil Geniuses from securing the victory
On the defensive side, Bad News Bears struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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