0 - 0
Bad Boys Anzeigetafel Ancient (M1)

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RUNDEN PUNKTZAHL

Derzeit liegen keine Daten vor
Supernova Comets Anzeigetafel Ancient (M1)

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RUNDEN PUNKTZAHL

Derzeit liegen keine Daten vor
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0 - 1
Teamvorteil Ancient (M1)
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Historisch Karten Gewinnrate Letzte 6 Monate

Dust II

100%

Ancient

100%

Mirage

67%

Anubis

50%

Nuke

33%

Inferno

0%

Letzte 5 Karten

Dust II

100%

4

0

w
w
w
w

Ancient

100%

2

0

w
w

Mirage

67%

6

0

w
w
l
w
l

Anubis

50%

2

1

l
w

Nuke

33%

3

0

w
l
l

Inferno

0%

0

1

Letzte 5 Karten

Dust II

0%

0

0

Ancient

0%

0

0

Mirage

0%

0

0

Anubis

0%

0

0

Nuke

0%

0

0

Inferno

0%

0

0

Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Bad Boys vs Supernova Comets by the Bo3.gg Team

on Ancient Analysis

demonstrated their prowers on Ancient, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Ancient were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Bad Boys on Ancient Analysis

Ancient proved to be a challenging battleground for Bad Boys, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Bad Boys on Ancient included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Bad Boys couldn't prevent from securing victory on Ancient


On the defensive side of Ancient, Bad Boys struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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