Astralis Anzeigetafel Ancient (M0)

+/-

RUNDEN PUNKTZAHL

13

19

2

-6

74

2:6

4

0

5.3

-18%

9

17

2

-8

51

1:3

3

0

4.8

-26%

7

16

1

-9

42

1:2

1

0

4.2

-43%

3

16

1

-13

26

1:2

0

1

3.5

-56%

2

19

2

-17

33

0:2

0

0

2.9

-59%

Gesamt

34

87

8

-53

226

5:15

8

1

4.1

-40%

Natus Vincere Anzeigetafel Ancient (M0)

+/-

RUNDEN PUNKTZAHL

20

8

11

+12

125

3:2

5

0

7.9

+44%

17

5

2

+12

95

5:0

5

0

7.5

+51%

21

5

2

+16

89

2:0

5

0

7.5

+25%

15

7

2

+8

66

3:1

3

0

6.6

+10%

13

10

4

+3

71

2:2

3

0

5.8

+12%

Gesamt

86

35

21

+51

447

15:5

21

0

7.1

+28%

Teamvorteil Ancient (M0)
Info
Map Analysis of Astralis vs Natus Vincere by the Bo3.gg Team

Natus Vincere on Ancient Analysis

Natus Vincere demonstrated their prowers on Ancient, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Natus Vincere on Ancient were electroNic, who contributed 20 kills, and Perfecto, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8941 overall damage.


On the defensive side of Ancient, Natus Vincere held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Astralis on Ancient Analysis

Ancient proved to be a challenging battleground for Astralis, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Astralis on Ancient included k0nfig, who contributed 13 kills, and gla1ve, who added 9 kills. Despite their individual efforts, inflicting 4525 total damage, Astralis couldn't prevent Natus Vincere from securing victory on Ancient


On the defensive side of Ancient, Astralis struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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