Astralis Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

23

11

4

+12

109

5:2

6

1

9.0

+40%

17

8

4

+9

98

0:1

4

1

7.4

+31%

19

10

2

+9

85

1:1

6

0

7.1

+26%

14

10

7

+4

83

2:1

3

0

6.7

+16%

10

12

7

-2

81

2:4

2

1

5.8

-6%

Gesamt

83

51

24

+32

456

10:9

21

3

7.2

+21%

GODSENT Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

14

16

2

-2

79

3:1

2

0

6.8

-7%

12

16

3

-4

79

3:1

2

0

6.4

-11%

11

17

5

-6

79

1:3

2

0

5.6

-15%

7

16

4

-9

50

1:1

1

1

5.3

-36%

5

19

2

-14

44

1:4

0

0

4.1

-35%

Gesamt

49

84

16

-35

330

9:10

7

1

5.6

-21%

Teamvorteil Inferno (M0)
Info
Map Analysis of Astralis vs GODSENT by the Bo3.gg Team

Astralis on Inferno Analysis

Astralis demonstrated their prowers on Inferno, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Inferno were dupreeh, who contributed 23 kills, and Magisk, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8669 overall damage.


On the defensive side of Inferno, Astralis held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GODSENT on Inferno Analysis

Inferno proved to be a challenging battleground for GODSENT, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GODSENT on Inferno included zehN, who contributed 14 kills, and Maden, who added 12 kills. Despite their individual efforts, inflicting 6279 total damage, GODSENT couldn't prevent Astralis from securing victory on Inferno


On the defensive side of Inferno, GODSENT struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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