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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
123
Schnelle Bombenanlage (sec)
00:33s01:25s
Schnelle Bombenanlage (sec)
00:33s01:25s
Rauch auf eine Karte geworfen
1514.5022
AK47 Schaden (avg/round)
60.225.2
USP Kills auf der Karte
31.6027
USP Schaden (avg/round)
19.54.8
GLOCK Schaden (avg/round)
14.34.1
Spieler Punktzahl (round)
37471010
Schaden (total/round)
40073
Historisch Karten Gewinnrate Letzte 6 Monate
Mirage
78%
Anubis
53%
Vertigo
25%
Inferno
10%
Nuke
9%
Dust II
0%
Ancient
0%
Letzte 5 Karten
Mirage
0%
1
9
Anubis
0%
3
6
Vertigo
100%
1
10
Inferno
40%
5
6
Nuke
33%
3
5
Dust II
0%
2
0
Ancient
0%
3
3
Letzte 5 Karten
Mirage
78%
9
13
Anubis
53%
17
2
Vertigo
75%
12
12
Inferno
50%
8
12
Nuke
42%
12
6
Dust II
0%
2
5
Ancient
0%
0
36
Info
Match analysis of Arcade vs Rooster by the Bo3.gg Team
In the CS2 match between Arcade and Rooster, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by Rooster. The MVP of this match was asap.
Rooster analytics
The team Rooster secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Rooster were asap contributed 15 kills and dangeR contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6546 overall damage.
On the defensive side, Rooster held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Arcade analytics
The team Arcade managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Arcade were supar contributed 12 kills and Versa contributed 6 kills. 4877 of total damage by Arcade could not prevent Rooster from securing the victory
On the defensive side, Arcade struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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