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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Galil Kills auf der Karte
61.8064
Galil Schaden (avg/round)
19.85.6
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Kupplung (opponents)
2
Kupplung (opponents)
2
HE Schaden (total/round)
12926.8
Flash Dauer pro Runde (sec)
00:18s00:05s
Molotov Schaden (avg/round)
6.92
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
60%
Overpass
50%
Inferno
39%
Ancient
36%
Vertigo
23%
Mirage
4%
Nuke
0%
Letzte 5 Karten
Dust II
60%
5
11
Overpass
0%
4
7
Inferno
56%
16
0
Ancient
27%
11
3
Vertigo
56%
9
2
Mirage
29%
7
8
Nuke
0%
1
18
Letzte 5 Karten
Dust II
0%
2
2
Overpass
50%
2
3
Inferno
17%
6
1
Ancient
63%
8
1
Vertigo
33%
3
5
Mirage
33%
3
7
Nuke
0%
4
2
Info
Match analysis of Ambush vs VELOX by the Bo3.gg Team
In the CS2 match between Ambush and VELOX, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Ancient, Vertigo, and victory was secured by Ambush. The MVP of this match was jayzaR.
Ambush analytics
The team Ambush secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Ambush were jayzaR contributed 79 kills and Maze contributed 62 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 37113 overall damage.
On the defensive side, Ambush held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
VELOX analytics
The team VELOX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for VELOX were adamS contributed 72 kills and Martinez contributed 68 kills. 35381 of total damage by VELOX could not prevent Ambush from securing the victory
On the defensive side, VELOX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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