9z Academy Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

16

18

7

-2

93

3:2

3

1

6.7

-3%

15

15

4

0

89

1:0

5

1

6.6

+13%

13

18

7

-5

81

4:0

3

1

6.4

+3%

12

17

2

-5

70

2:5

2

0

5.1

-14%

11

18

1

-7

60

0:3

3

0

4.7

-18%

Gesamt

67

86

21

-19

393

10:10

16

3

5.9

-4%

VELOX Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

19

14

12

+5

119

4:4

6

1

7.5

+34%

18

12

9

+6

102

2:1

6

0

7.1

+29%

15

15

14

0

101

2:1

4

0

6.6

+7%

19

12

4

+7

66

0:1

3

1

6.4

+18%

15

14

3

+1

60

2:3

5

1

6.0

0%

Gesamt

86

67

42

+19

449

10:10

24

3

6.7

+17%

Teamvorteil Vertigo (M0)
Info
Map Analysis of 9z Academy vs VELOX by the Bo3.gg Team

VELOX on Vertigo Analysis

VELOX demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for VELOX on Vertigo were tutehen, who contributed 19 kills, and roy, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8972 overall damage.


On the defensive side of Vertigo, VELOX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


9z Academy on Vertigo Analysis

Vertigo proved to be a challenging battleground for 9z Academy, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 9z Academy on Vertigo included tomate, who contributed 16 kills, and divine, who added 15 kills. Despite their individual efforts, inflicting 7864 total damage, 9z Academy couldn't prevent VELOX from securing victory on Vertigo


On the defensive side of Vertigo, 9z Academy struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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