9INE Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

22

20

8

+2

80

2:3

5

1

6.4

+13%

22

20

2

+2

71

3:2

6

0

6.2

0%

20

18

2

+2

76

2:2

5

0

6.1

-1%

19

22

7

-3

83

4:6

5

0

6.0

-4%

17

13

4

+4

66

2:3

3

1

5.9

+3%

Gesamt

100

93

23

+7

376

13:16

24

2

6.1

+2%

Into the Breach Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

27

19

4

+8

85

5:3

7

0

7.1

+8%

17

19

8

-2

69

3:0

3

1

6.1

-3%

17

21

6

-4

73

5:4

4

0

5.8

0%

14

19

5

-5

57

3:2

1

0

5.4

-23%

15

22

8

-7

59

0:4

3

1

5.0

-19%

Gesamt

90

100

31

-10

343

16:13

18

2

5.9

-7%

Teamvorteil Vertigo (M0)
Info
Map Analysis of 9INE vs Into the Breach by the Bo3.gg Team

9INE on Vertigo Analysis

9INE demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 9INE on Vertigo were raalz, who contributed 22 kills, and s0und, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10914 overall damage.


On the defensive side of Vertigo, 9INE held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included smooya, who contributed 27 kills, and sinnopsyy, who added 17 kills. Despite their individual efforts, inflicting 9952 total damage, Into the Breach couldn't prevent 9INE from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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