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56
78
16
-22
342
10:10
13
1
Mirage5.5
-15%
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
103
Schnelle Bombenanlage (sec)
00:27s01:25s
Schnelle Bombenanlage (sec)
00:32s01:25s
Galil Kills auf der Karte
81.8164
Galil Schaden (avg/round)
365.9
GLOCK Kills auf der Karte
31.4482
Öko gewinnt Vollkauf
1
Öko gewinnt Vollkauf
1
Spieler Punktzahl (round)
48491010
Schüsse (total/round)
11716
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
74%
Vertigo
50%
Nuke
38%
Ancient
14%
Inferno
13%
Mirage
3%
Anubis
2%
Letzte 5 Karten
Dust II
74%
27
0
Vertigo
50%
14
10
Nuke
0%
0
22
Ancient
54%
24
5
Inferno
63%
19
0
Mirage
53%
17
6
Anubis
48%
29
6
Letzte 5 Karten
Dust II
0%
2
2
Vertigo
0%
1
19
Nuke
38%
8
8
Ancient
40%
10
3
Inferno
50%
4
6
Mirage
50%
12
3
Anubis
50%
10
3
Info
Match analysis of kONO vs 500 by the Bo3.gg Team
In the CS2 match between kONO and 500, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by 500. The MVP of this match was SHiPZ.
500 analytics
The team 500 secured 13 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 4 bombs during the match.
The standout players for 500 were SHiPZ contributed 22 kills and SPELLAN contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8191 overall damage.
On the defensive side, 500 held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
kONO analytics
The team kONO managed to secure 7 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for kONO were Polbandana contributed 21 kills and kensizor contributed 12 kills. 6830 of total damage by kONO could not prevent 500 from securing the victory
On the defensive side, kONO struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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