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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:27s01:26s
Schnelle Bombenanlage (sec)
00:26s01:26s
HE Schaden (avg/round)
12.23.4
GLOCK Kills auf der Karte
31.4456
GLOCK Schaden (avg/round)
11.94
USP Schaden (avg/round)
18.34.7
Spieler Punktzahl (round)
34961011
Schaden (total/round)
42273
Spieler Punktzahl (round)
38671011
Multi-Tötungen x-
4
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
100%
Nuke
67%
Mirage
50%
Anubis
38%
Ancient
35%
Vertigo
33%
Inferno
19%
Letzte 5 Karten
Dust II
0%
0
0
Nuke
0%
3
17
Mirage
0%
0
22
Anubis
38%
8
5
Ancient
29%
7
6
Vertigo
20%
5
5
Inferno
33%
3
4
Letzte 5 Karten
Dust II
100%
2
0
Nuke
67%
27
4
Mirage
50%
26
5
Anubis
0%
0
55
Ancient
64%
22
4
Vertigo
53%
17
31
Inferno
52%
21
24
Info
Match analysis of 2GAME vs Fluxo by the Bo3.gg Team
In the CS2 match between 2GAME and Fluxo, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by Fluxo. The MVP of this match was chay.
Fluxo analytics
The team Fluxo secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for Fluxo were chay contributed 18 kills and Lucaozy contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8447 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 2GAME were Spinnie contributed 13 kills and dok contributed 11 kills. 5839 of total damage by 2GAME could not prevent Fluxo from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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