1WIN Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

16

21

3

-5

84

3:3

6

0

6.0

-10%

13

18

4

-5

65

3:1

3

0

5.6

-11%

14

18

2

-4

65

0:1

3

0

5.3

-24%

13

17

4

-4

66

2:4

5

0

5.2

-13%

10

16

1

-6

56

0:5

1

0

4.4

-23%

Gesamt

66

90

14

-24

337

8:14

18

0

5.3

-16%

GamerLegion Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

21

12

4

+9

82

2:3

6

0

6.6

+19%

21

12

4

+9

70

3:1

5

0

6.6

+22%

16

12

7

+4

87

3:1

4

0

6.4

+16%

17

15

3

+2

69

4:1

4

0

6.1

-1%

14

16

5

-2

76

3:3

3

0

5.6

-8%

Gesamt

89

67

23

+22

385

15:9

22

0

6.2

+10%

Teamvorteil Vertigo (M2)
Info
Map Analysis of 1WIN vs GamerLegion by the Bo3.gg Team

GamerLegion on Vertigo Analysis

GamerLegion demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GamerLegion on Vertigo were RuStY, who contributed 21 kills, and Zero, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9618 overall damage.


On the defensive side of Vertigo, GamerLegion held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


1WIN on Vertigo Analysis

Vertigo proved to be a challenging battleground for 1WIN, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 1WIN on Vertigo included glowiing, who contributed 16 kills, and Raven, who added 13 kills. Despite their individual efforts, inflicting 8414 total damage, 1WIN couldn't prevent GamerLegion from securing victory on Vertigo


On the defensive side of Vertigo, 1WIN struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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