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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
AK47 Kills auf der Karte
156.4203
Schaden (total/round)
42573
Spieler Punktzahl (round)
43261010
Schaden (total/round)
39973
Spieler Punktzahl (round)
34921010
Asse der Spieler
1
Multi-Tötungen x-
4
Kupplung (opponents)
2
Kupplung (opponents)
2
Teammitglied tötet
1
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
50%
Ancient
40%
Vertigo
36%
Inferno
14%
Anubis
13%
Dust II
9%
Mirage
1%
Letzte 5 Karten
Nuke
50%
2
19
Ancient
67%
15
5
Vertigo
14%
7
11
Inferno
71%
14
2
Anubis
38%
13
4
Dust II
53%
15
2
Mirage
57%
21
1
Letzte 5 Karten
Nuke
0%
0
51
Ancient
27%
41
13
Vertigo
50%
26
16
Inferno
57%
37
0
Anubis
51%
37
7
Dust II
44%
18
18
Mirage
56%
63
1
Letzte Ergebnisse
Kopf an Kopf
Info
Match analysis of 1WIN vs Endpoint by the Bo3.gg Team
In the CS2 match between 1WIN and Endpoint, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by 1WIN. The MVP of this match was Hobbit.
1WIN analytics
The team 1WIN secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for 1WIN were Hobbit contributed 20 kills and Oz1k contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7756 overall damage.
On the defensive side, 1WIN held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Endpoint were CRUC1AL contributed 16 kills and MiGHTYMAX contributed 13 kills. 6051 of total damage by Endpoint could not prevent 1WIN from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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