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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Molotov Schaden (avg/round)
8.72
Molotov Schaden (avg/round)
6.92
Schaden (total/round)
39973
Spieler Punktzahl (round)
39021012
Schüsse (total/round)
11316
Spieler Punktzahl (round)
42221012
Multi-Tötungen x-
4
Kupplung (opponents)
2
Runden-Siegesserie
103
Flash geblendet auf der Karte (opp)
7330
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
74%
Inferno
63%
Mirage
53%
Ancient
33%
Dust II
25%
Overpass
25%
Vertigo
20%
Letzte 5 Karten
Nuke
74%
23
2
Inferno
63%
8
2
Mirage
53%
17
0
Ancient
33%
6
16
Dust II
75%
8
0
Overpass
25%
4
13
Vertigo
20%
5
18
Letzte 5 Karten
Nuke
0%
1
0
Inferno
0%
1
0
Mirage
0%
0
1
Ancient
0%
0
0
Dust II
100%
1
0
Overpass
0%
0
1
Vertigo
0%
0
0
Info
Match analysis of 1shot vs SQUAD by the Bo3.gg Team
In the CS2 match between 1shot and SQUAD, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Dust II, Inferno, and victory was secured by 1shot. The MVP of this match was faydett.
1shot analytics
The team 1shot secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for 1shot were faydett contributed 63 kills and GreK contributed 61 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 30487 overall damage.
On the defensive side, 1shot held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
SQUAD analytics
The team SQUAD managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for SQUAD were obj contributed 57 kills and NOPEEJ contributed 54 kills. 28138 of total damage by SQUAD could not prevent 1shot from securing the victory
On the defensive side, SQUAD struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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