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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schussgenauigkeit (%)
40%18%
AK47 Schaden (avg/round)
59.825.3
Öko gewinnt Vollkauf
1
Schüsse (total/round)
8516
Spieler Punktzahl (round)
39721012
Schaden (total/round)
39373
Spieler Punktzahl (round)
34911012
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Historisch Karten Gewinnrate Letzte 6 Monate
Inferno
36%
Anubis
15%
Vertigo
14%
Nuke
13%
Mirage
9%
Overpass
3%
Ancient
1%
Dust II
0%
Letzte 5 Karten
Inferno
69%
16
6
Anubis
43%
7
14
Vertigo
43%
7
20
Nuke
45%
11
15
Mirage
42%
19
7
Overpass
59%
17
10
Ancient
53%
19
6
Dust II
0%
0
4
Letzte 5 Karten
Inferno
33%
6
35
Anubis
58%
19
5
Vertigo
29%
7
25
Nuke
58%
31
0
Mirage
33%
9
39
Overpass
56%
18
7
Ancient
52%
21
5
Dust II
0%
1
2
Info
Match analysis of 00NATION vs ODDIK by the Bo3.gg Team
In the CS2 match between 00NATION and ODDIK, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Overpass, Nuke, and victory was secured by ODDIK. The MVP of this match was naitte.
ODDIK analytics
The team ODDIK secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Nuke. They also successfully set 0 bombs during the match.
The standout players for ODDIK were naitte contributed 53 kills and RICIOLI contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21860 overall damage.
On the defensive side, ODDIK held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were nqz contributed 45 kills and latto contributed 38 kills. 21000 of total damage by 00NATION could not prevent ODDIK from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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