The economy in CS2 is a key element of the game that impacts your success. It's crucial to understand how to manage resources properly in order to dominate in matches. This article will tell you how the economy works in CS2, as well as how to master financial management in the world of CS2!
But first, let's discuss the basic aspects of the CS2 economy, and then we will tell you how to manage it.
How does the economy work in CS2?
Let's start with the basics of the economy in CS2, which should be well-known to every player. Since the release of CS2, developers have completely rebuilt the competitive system of the game. In Premier mode, teams fight for a maximum of 24 rounds, after which teams will have access to only one series of additional rounds. One team attacks, the other defends, and after 12 rounds they switch roles.
Both teams start the match with $800 per player; the first round is often called the "pistol round," as you don't have the funds for other weapons. This becomes the starting point for your economy in the match. Each kill affects the amount of the reward you will receive, and the maximum amount of money a player can accumulate during a match is $16,000.
How do you earn money in CS2?
The most obvious way is, of course, neutralizing your opponent. It's important to consider that Terrorists, as well as Counter-Terrorists, receive a reward for killing their opponents.
The amount of the reward in CS2 depends on the weapon used and can vary significantly. The cost for a kill ranges from $100 for a successful shot from an AWP to an impressive $900 for taking down an opponent with a shotgun, while a skilful knife strike will earn you a whopping $1500. To always be aware of the reward for each specific weapon, refer to the purchase menu.
Below we provide you with detailed information about the reward for killing with different types of weapons:
What else can you earn money for?
The economy in CS2 is not just about individual frags, but also about coordinated team actions. Knowing how much money is awarded for a round win in CS2 can become an important element of your strategy. Here are some key amounts:
- Planting the bomb grants $300 (to the player who planted the bomb). If your teammates can't survive and lose the round, they will receive an additional $800 bonus in the next round. This can help restore the team's economy.
- Winning a round by detonating the bomb gives each attacking player $3500 for the next round.
- Defusing the bomb on the Counter-Terrorist side rewards $3500 for each player.
- If the Terrorist side wins by killing all the defenders, each attacking player will receive $3250 in the next round.
- If the Counter-Terrorist wins by the round timer expiring, the reward is $3250. This is worth remembering when developing your tactics.
Let's consider some interesting figures that determine how the economy functions in CS2. In the pistol round, each player starts with $800. However, the amount you receive for a victory depends on how many rounds you have lost before:
- $1400 after the first lost round
- $1900 after two consecutive losses
- $2400 after three consecutive defeats
- $2900 after four consecutive losses
- $3400 after five or more consecutive defeats.
This is the concept of a "loss streak". The more rounds you lose, the more money you get for a win, which allows for a more even distribution of the economy within the team. Even the minimum amount of $3400 can be used to buy automatic rifles like the Galil or Famas, and with them, you can start the fight to turn the game in your favour.
Let's move to practice
In CS2, you will not always have enough funds for a full buy, so it's worth considering how best to play the round.
Eco round: When most of the team does not have enough funds for proper weapons, the best strategy is to save. Don't spend money and save it for the next round, when you can buy full equipment. Try to make as many economically right decisions as possible in this round.
Force-buy: This is the round where you realize it would be logical to save, but you decide to take a risk. This could be the case if even after an eco, you still don’t have enough funds for the next round. A force-buy can also be tried if you feel that the enemy is weak and their economy is unstable. It is risky but can sometimes yield good results.
Half-buy: This round, unique to CS2, allows you to even out the economy within the team. If you and your teammates don't have enough funds for a full arsenal, but you can afford a good pistol and armour, then such a move makes sense. It is important to leave some amount, about $1500-2000, in reserve, so that in the next round you can buy full weapons and equipment.
Knowing and applying these strategies in different situations will help manage your team's economy and increase the chances of success in the match.
Practical applications of knowledge about the economy
The economy in CS2 plays a significant role in every competitive match, because only by accumulating enough funds can you play with more competitive weapons.
It is worth noting that a quality purchase for terrorists (AK + full armour) without utility will cost you $3700. But for Counter-Terrorists, a full buy, not including expendable grenades, will cost $4500, including the M4A4, full amour, and a defuse kit.
An alternative option, choosing the M4A1-S instead of the M4A4, will cost $4300. In this case, your choice will depend on your playstyle and weapon preferences.
If you add grenades into the equation, then the full buy for Ts will cost $4700, and for CTs - $5500.
Conclusion
Thus, in the world of CS2, the economy plays a crucial role, and proper resource management can be the decisive factor for victory. Knowing when to eco, when to force, and how to execute a half-buy will help your team manage the budget effectively in different situations. It's important to remember strategy and coordinated actions with teammates to ensure an even distribution of the economy and increase the chances of victory in the match.
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