FENNEL Tablica wyników Ascent (M1)

+/-

RUNDY SWW

MVP

Jett

21

9

5

+12

194

1:4

5

1

272

+27%

KAY/O

18

14

15

+4

178

1:2

5

0

264

+24%

Killjoy

16

14

3

+2

172

2:1

3

0

250

+9%

Astra

14

16

9

-2

124

4:3

2

0

206

-23%

Sova

11

11

9

0

100

0:2

2

0

137

-1%

Ogółeml

80

64

41

+16

768

8:12

17

1

226

+7%

REJECT Tablica wyników Ascent (M1)

+/-

RUNDY SWW

Chamber

14

16

2

-2

138

4:1

1

0

211

-4%

KAY/O

11

15

12

-4

147

2:0

2

0

196

-2%

Fade

15

15

4

0

125

1:0

4

0

194

+14%

Viper

12

16

6

-4

139

1:1

3

1

183

-5%

Omen

13

14

5

-1

93

4:6

3

1

161

-8%

Ogółeml

65

76

29

-11

642

12:8

13

2

189

-1%

Przewaga drużyn Ascent (M1)
Informacja
Map Analysis of FENNEL vs REJECT by the Bo3.gg Team

FENNEL on Ascent Analysis

FENNEL demonstrated their prowers on Ascent, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FENNEL on Ascent were CLZ, who contributed 21 kills, and JoxJo, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 15363 overall damage.


On the defensive side of Ascent, FENNEL held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


REJECT on Ascent Analysis

Ascent proved to be a challenging battleground for REJECT, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for REJECT on Ascent included BRIAN, who contributed 14 kills, and Flax, who added 11 kills. Despite their individual efforts, inflicting 12843 total damage, REJECT couldn't prevent FENNEL from securing victory on Ascent


On the defensive side of Ascent, REJECT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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