3DMAX Tablica wyników Ascent (M1)

+/-

RUNDY SWW

Jett

28

12

1

+16

203

3:5

7

0

309

+41%

Fade

14

13

8

+1

125

3:0

2

0

195

0%

Astra

16

16

6

0

104

3:2

3

0

193

0%

Killjoy

13

12

5

+1

139

1:4

2

0

175

+4%

KAY/O

7

13

13

-6

86

1:1

1

0

124

0%

Ogółeml

78

66

33

+12

657

11:12

15

0

199

+9%

WYLDE Tablica wyników Ascent (M1)

+/-

RUNDY SWW

Jett

24

14

3

+10

174

8:5

9

0

278

+38%

Killjoy

18

12

7

+6

171

0:0

5

1

235

+20%

Omen

11

15

13

-4

93

2:0

1

0

139

-23%

Skye

10

14

10

-4

89

1:2

1

0

126

-19%

Gekko

7

15

4

-8

66

1:4

2

0

92

-35%

Ogółeml

70

70

37

0

593

12:11

18

1

174

-4%

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Przewaga drużyn Ascent (M1)
Informacja
Map Analysis of 3DMAX vs WYLDE by the Bo3.gg Team

WYLDE on Ascent Analysis

WYLDE demonstrated their prowers on Ascent, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for WYLDE on Ascent were Sevire, who contributed 24 kills, and hypee, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 13637 overall damage.


On the defensive side of Ascent, WYLDE held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ascent Analysis

Ascent proved to be a challenging battleground for 3DMAX, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ascent included Killu, who contributed 28 kills, and Davidp, who added 14 kills. Despite their individual efforts, inflicting 15086 total damage, 3DMAX couldn't prevent WYLDE from securing victory on Ascent


On the defensive side of Ascent, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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