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X13 Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

20

20

3

0

85

1:1

5

0

6.1

+13%

17

23

4

-6

79

4:3

3

0

5.9

+11%

14

22

4

-8

61

3:2

3

1

5.3

-17%

14

21

2

-7

69

2:2

2

0

5.2

-17%

10

21

5

-11

64

4:5

1

0

4.9

-11%

Ogółeml

75

107

18

-32

358

14:13

14

1

5.5

-4%

Villainous Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

26

16

9

+10

96

3:0

8

0

7.5

+13%

25

14

7

+11

83

3:4

7

1

7.0

+23%

19

16

5

+3

83

2:1

5

0

6.3

+2%

18

17

7

+1

84

3:6

8

0

6.2

+10%

15

17

3

-2

63

2:3

3

0

5.4

-4%

Ogółeml

103

80

31

+23

409

13:14

31

1

6.5

+9%

Przewaga drużyn Vertigo (M2)
Informacja
Map Analysis of X13 vs Villainous by the Bo3.gg Team

Villainous on Vertigo Analysis

Villainous demonstrated their prowers on Vertigo, securing 15 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Villainous on Vertigo were Alvin, who contributed 26 kills, and zebra, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11040 overall damage.


On the defensive side of Vertigo, Villainous held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


X13 on Vertigo Analysis

Vertigo proved to be a challenging battleground for X13, as they managed to secure 12 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for X13 on Vertigo included feral, who contributed 20 kills, and STRiiDER, who added 17 kills. Despite their individual efforts, inflicting 9659 total damage, X13 couldn't prevent Villainous from securing victory on Vertigo


On the defensive side of Vertigo, X13 struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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