Wildcard Tablica wyników Dust II (M1)

+/-

WYNIKI RUND

MVP

17

8

7

+9

101

3:0

4

1

7.7

+30%

21

13

7

+8

86

5:1

6

0

7.4

+27%

13

12

6

+1

75

1:2

2

1

6.3

+21%

16

14

8

+2

79

3:5

6

0

6.0

+7%

13

14

4

-1

58

1:1

4

0

5.3

-7%

Ogółeml

80

61

32

+19

399

13:9

22

2

6.6

+15%

anything else Tablica wyników Dust II (M1)

+/-

WYNIKI RUND

15

15

8

0

63

3:1

5

0

6.0

-8%

11

16

6

-5

75

2:2

2

0

5.5

-10%

13

16

3

-3

65

1:3

2

0

5.4

-5%

10

14

3

-4

54

1:3

2

1

4.9

-14%

11

19

3

-8

54

2:4

2

0

4.5

-27%

Ogółeml

60

80

23

-20

310

9:13

13

1

5.3

-13%

Przewaga drużyn Dust II (M1)
Informacja
Map Analysis of Wildcard vs anything else by the Bo3.gg Team

Wildcard on Dust II Analysis

Wildcard demonstrated their prowers on Dust II, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Wildcard on Dust II were phzy, who contributed 17 kills, and Sonic, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8777 overall damage.


On the defensive side of Dust II, Wildcard held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


anything else on Dust II Analysis

Dust II proved to be a challenging battleground for anything else, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for anything else on Dust II included Slash, who contributed 15 kills, and cypress, who added 11 kills. Despite their individual efforts, inflicting 6827 total damage, anything else couldn't prevent Wildcard from securing victory on Dust II


On the defensive side of Dust II, anything else struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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