Viperio Tablica wyników Vertigo (M0)

+/-

WYNIKI RUND

21

16

1

+5

84

1:1

5

2

6.9

+6%

17

23

4

-6

90

4:4

4

0

6.1

+4%

18

21

3

-3

77

3:4

6

0

6.0

-5%

14

20

2

-6

70

3:2

3

0

5.5

-11%

6

20

2

-14

29

0:3

0

0

3.5

0%

Ogółeml

76

100

12

-24

349

11:14

18

2

5.6

-2%

Anonymo Tablica wyników Vertigo (M0)

+/-

WYNIKI RUND

22

14

6

+8

100

1:0

3

0

7.1

+27%

25

17

3

+8

94

3:4

6

0

7.0

+25%

20

14

2

+6

75

3:2

7

1

6.6

+15%

18

16

3

+2

77

4:3

3

0

6.2

+19%

14

15

5

-1

72

3:2

4

1

5.9

0%

Ogółeml

99

76

19

+23

418

14:11

23

2

6.6

+17%

Przewaga drużyn Vertigo (M0)
Informacja
Map Analysis of Viperio vs Anonymo by the Bo3.gg Team

Anonymo on Vertigo Analysis

Anonymo demonstrated their prowers on Vertigo, securing 25 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Anonymo on Vertigo were innocent, who contributed 22 kills, and Vegi, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10455 overall damage.


On the defensive side of Vertigo, Anonymo held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Viperio on Vertigo Analysis

Vertigo proved to be a challenging battleground for Viperio, as they managed to secure 0 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Viperio on Vertigo included arTisT, who contributed 21 kills, and Ping, who added 17 kills. Despite their individual efforts, inflicting 8730 total damage, Viperio couldn't prevent Anonymo from securing victory on Vertigo


On the defensive side of Vertigo, Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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