0 Komentarze
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Rzucenie dymówki na mapie
1914.6931
Czas trwania oślepienia flashem na mapie (sec)
01:42s00:37s
Oślepienie flashem na mapie (opp)
7829
Obrażenia od Galil (avg/round)
25.65.8
Asysty na mapie
104.4098
Obrażenia od granatu (total/round)
12426.4
Czas trwania oślepienia flashem w rundzie (sec)
00:16s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:17s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Informacja
Map Analysis of VexX vs FlyQuest by the Bo3.gg Team
FlyQuest on Ancient Analysis
FlyQuest demonstrated their prowers on Ancient, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FlyQuest on Ancient were aliStair, who contributed 20 kills, and dexter, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8678 overall damage.
On the defensive side of Ancient, FlyQuest held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
VexX on Ancient Analysis
Ancient proved to be a challenging battleground for VexX, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for VexX on Ancient included foggers, who contributed 15 kills, and void, who added 13 kills. Despite their individual efforts, inflicting 6410 total damage, VexX couldn't prevent FlyQuest from securing victory on Ancient
On the defensive side of Ancient, VexX struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze